![]() ![]() Robots will require us to rethink many of our current doctrines. In this Article, we begin to think about how we might design a system of remedies for robots. And ordering it to take affirmative acts may prove even more problematic. But ordering a robot to abstain from certain behavior won’t be trivial in many cases. Courts are used to ordering people and companies to do (or stop doing) certain things, with a penalty of contempt of court for noncompliance. The same problem affects injunctive relief. Moreover, if the ultimate goal of a legal remedy is to encourage good behavior or discourage bad behavior, punishing owners or designers for the behavior of their robots may not always make sense-if only for the simple reason that their owners didn’t act wrongfully in any meaningful way. If we don’t know how the robot “thinks,” we won’t know how to tell it to behave in a way likely to cause it to do what we actually want it to do. This is particularly true of modern artificial intelligence techniques that empower machines to learn and modify their decision-making over time. And bridging the translation gap between natural language and code is often harder than we might expect. Robots can’t directly obey court orders not written in computer code. But it turns out to be much harder for a judge to “order” a robot, rather than a human, to engage in or refrain from certain conduct. We might order a robot-or, more realistically, the designer or owner of the robot-to pay for the damages it causes. In other instances, the law may order defendants to do (or stop doing) something unlawful or harmful.Įach of these goals of remedies law, however, runs into difficulties when the bad actor in question is neither a person nor a corporation but a robot. But they can also contain elements of moral judgment, punishment, and deterrence. Remedies are sometimes designed to make plaintiffs whole by restoring them to the condition they would have been in “but for” the wrong. We seek to explore what remedies the law can and should provide once a robot has caused harm. ![]() As robotics and artificial intelligence systems increasingly integrate into our society, they will do bad things. Just want to try the game out? Head to the release page and grab the latest version.What happens when artificially intelligent robots misbehave? The question is not just hypothetical. ![]() This project is built on Unity 2020.3 LTS, whatever latest patch is available (you can see exactly which version here).Ī work in progress screenshot Play the game That's also a great way to be part of this project! In fact, another thing you could help with is by doing some QA testing: download the latest release of the game, play it, and report issues in the appropriate page. If you feel like taking on some bugs, check out the Issues page on this very repo. ⚠ Please post on the forums and check the roadmap before starting to work on big contributions! And for art contributions, we have the Art Guidelines. For code style, scene hierarchy, and project organisation standards, read the Conventions document. In addition to that, make sure you read the Contribution Guidelines. To learn all about contributing, we have a series of short videos to get you started with Git and with this project in general. We would love to get your contributions into the game! Whether you create code, art, narrative, sounds whether you feel you are experienced enough or not there is probably something you can add to it. The #open-projects channel on the Official Unity Discord is where collaborators can meet for a quick chat and non-threaded discussion.The Unity team does bi-weekly livestreams on Unity's YouTube channel (subscribe to be notified).Also a great way to find tasks to contribute on! The roadmap is the central location to know what's coming to the game.The dedicated sub-forum on the Unity forums is where the Unity team and the whole community discuss and brainstorm ideas.The first game, which is currently under development, is an action-adventure titled Chop Chop ( more info). Welcome! This is the repository for the first Unity Open Project, an initiative where Unity and the community collaborate together to create a small open-source game demo. ⚠ Note: As of December 2021, Open Projects and Chop Chop are not in development anymore. ![]()
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